Geography, Climate, and Travel

Norwold is the northeastern corner of the continent of Brun. It is bounded by the Alphatian Sea and the Strait of Helskir to the east, the Norzee to the north, the Borean, Icereach, and Mengul ranges to the west, and the Heldland River and Eastern Mengul Mountains to the south. It is far larger than the whole Known World and far emptier [Neri-TG] [RC]. The full alphabetical list of named places is on the Gazetteer page.

The three mountain walls

The Hettafjall massif divides the south; the Borean Range is the vast northwestern wall.

Rivers, lakes, and the water roads

Norwold travels by water. The great artery is the Vinisk-Ransarn-White Bear river system, which links Lake Gunaald, the Azure Lake (the Almanac’s Lake Alinor), Lake Vanern, and the Great Bay, and carries the trade between the Viaskoda of the north and the halflings of Leeha [Neri-TG] [MMB-Region]. The White Bear River is among the widest, navigable up to Camp Bravefoot; the Landsplit River (Maanselkä) marks the northern border and reaches by small ship to Kaarjala. The Foxes’ and Sabre rivers drain into the Gulf of Wrecks; the Skelleft and Timayam are too steep to navigate upstream [Neri-TG].

Climate and the seasons

Four broad bands, south to north [Neri-TG]:

Two seasonal facts shape campaigns. The Great Bay freezes in the colder winters, and when it does, the frost giants of Frosthaven raid across the ice, about once in five years, returning before the thaw [Neri-TG] [Alm-Leeha]. The Norzee freezes for nearly half the year and becomes a walkable plain.

Crossing the land: routes and chokepoints

There is no road network; travel follows rivers, coasts, and a handful of passes [Neri-TG]:

Principal ports and coastal towns: Alpha, Oceansend, Strondborg, Leeha, Ostborg, Saffir, Lighthall, and the pirate stop of Frigsun [Neri-TG].

Hazards

Norwold is wilderness, and the Traveller’s Guide catalogs the dangers [Neri-TG]:

For the Immortals, pantheons, and the monster-queens of the ice (Akra, Frota, the Crones of Crystykk), see History and NPCs.